Red Steel developer blog #1
Published by ZephyrWest 2 years ago in Games.The Red Steel developer blog has gone live. The first blog entry is by Marie-Sol Beaudry, the producer of Red Steel. She talks about the challenges that come with developing for a system so focused on user interface and some of their goals for Red Steel. If your looking forward to Red Steel as much as I am, be sure to bookmark the developer blog and keep an eye on it because there’s sure to be some interesting info in the future.
[via Red Steel Developer Blog]We’re continuing to tweak the controls to optimize the game and ensure it’s a great experience on all levels, for example keeping the precision and accuracy of the aiming but working on the sensitivity and the stability. Also the sword fighting is going to offer more diversity in movements and couple of special moves I will not talk about this time…



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